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This is cool, as it completely changes the core dynamic of using smokes – I’m interested to see how it pans out in gameplay!
If it’s not a new game with new guns, maps and skins, I’m not gonna play it.
I followed the leaks, rumors and speculation for a year and it feels rewarding to see it be real.
Last time i did it was for 3 years, for Half-Life: Alyx.
It would be neat to see this also used in an FPS style game with… puzzles…
That looks really cool
#RUSH A
I’m really happy that if you spam the smoke it basically reveals you now
Meh
Valve dunking on Valorant’s hideous solution to smoke grenades
This looks sweet.
It really hammered home how silly and static the regular smokes look, now that we have something more dynamic to compare it to.
I think this is a good way to push the smokes towards being more realistic while still retaining their fun and how tactical they are.
This looks awesome. So annoying in other games that smoke doesn’t react at all to wind, helicopters, blasts etc
I’m very thrilled about Valve reshaping again after so many years what does it mean to be a competitive shooter
How about the volume of smoke? Would it be sufficient to fill a narrow hallway, or would it be limited to the radius of the bomb?
This is just a tech demo right? the added mechanics are great, but the smoke itself looks like shit
It’s Florida
Looks rather like foam. And bullets making holes in smoke? Wtf. Dev have no idea how it works but kudos for trying tho
It looks like foam.
Like I’m not crazy right, I’m seeing the same smoke everyone’s gushing over? We’ve all seen smoke in real life. It doesn’t look or behave anything like that, even the military vehicle launched smoke grenades that explode in midair. And we’ve had reactive smoke particles since GRAW 2.
Am I the only one who thinks they look terrible and extremely unrealistic?
Cs:go right now has reached its peak with cheaters. Doesn’t seem like the vac bans even work. Consistently every round I play has at least two people either walking or using aimbots. I hope this new version is harder to cheat with
Can I smoke without my video card smoking as well?
I’m not into multiplayer games but this certainly is making me feel the hype for half life 4 and left 4 dead 4 already.
I just watched a video of Shroud playing CS2. The effects when shooting through the smoke didn’t seem that severe, so I think they dialed it down a bit already. But still very cool as smokes always seem so inconsistent in FPS games.
I haven’t played CS for ages, but this blows my goddamn mind.
I wonder what FEAR would be like if it was remade with volumetric smokes like this.
Or they could just work on their garbage hit detection