Wednesday, May 15All That Matters

Back when some games were so big they came in multiple discs (floppy edition)


Back when some games were so big they came in multiple discs (floppy edition)



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44 Comments

  • thefunkygibbon

    “Please Insert Disk 2”

    (20 seconds disk access)

    “Please Insert Disk 1”

    (20 seconds disk access)

    “Please Insert Disk 2”

    (20 seconds disk access)

    “Please Insert Disk 9”

    (20 seconds disk access)

    “Please Insert Disk 4”

    (20 seconds disk access)

    “Please Insert Disk 15”

  • JanJaapen

    I remember this. I used to have a couple of boxes full of those blue floppy’s (the non floppy kind) my brother and I would flip through looking for the game we wanted to play

  • mingey555

    Such a great game… I still watch playthroughs of Beneath A Steel Sky on YouTube… It had such atmosphere. Dreamweb was another good one.

  • purplebuni

    I don’t remember there being that many discs.
    And of course, this very game is now free.
    Edit, I now see its Amiga. The PC version was a sensible quantity of discs

  • Gnubeutel

    Also fun: Ultima IV (?) came on multiple floppy discs that you had to copy before playing! Because the game would write the current state back to the discs and you would never be able to start over otherwise.

    At least that’s how it worked on the C64.

  • TheNegaHero

    Back when we were in the transition from games on CD to DVD the Special Edition of Quake 4 being a single DVD instead of 4 CDs for Standard was enough to make me buy it.

  • xanap

    This game was great. The floppy count was a bit of an exception, at least no other game i know of had that many floppies.

    You could ease the jockey pain a bit with an external drive. The loading times were obviously extensive but part of the experience.

    And whoever played HoMM V on large skirmish maps remembers those loading times as cute.

  • fatnoah

    I remember getting all the way through Wing Commander, only to have to call support because disk #10 was corrupt. I then had to wait almost 2 months to get a replacement. Teenage me could barely handle that kind of wait.

  • Raincoats_George

    I remember going to babbages and picking out a game That came with about 70 discs. I got home and you literally had to sit there and insert disc 24 of 70. The 25 of 70, press any key. Wait. Then I got to disc 33. There was no 33. It wasn’t in the box.

    Mom refused to go back to the store. Never even played that game. The one that got away. This was what.. Almost 30 years ago now. I still think about that fucking disc.

  • reilmb

    I remember a game called rules of engagement which was ship to ship combat in space and it interfaces with a whole other game when you got boarded or did a boarding of another ship that game being Breach. Both games had multiple floppies.

  • NormalHorse

    Was this game good? I remember playing it, but I don’t remember liking it. It had full vox and a decent soundtrack. The setting was cool. The art was great. I can’t recall enjoying it, though.

  • WraithCadmus

    For those playing along at home, this is the Amiga version, and it came on 15 disks as you can see, a “Boot Disk”, disks 0-13, plus an extra disk you had to provide for your save games.

    Amiga disks held up to 880kB on a standard called Double Density, an improved version of IBMs 720kB disks. IBM later doubled theirs to 1.44MB, but during the Amiga’s commercial life there was no attempt made to create a “Double High Density” disk, besides that would have broken compatibility.

    These disks were not for installing (though you could do that with BaSS), the Amiga was designed to be usable without a hard disk, games booted themselves. BaSS here tried to play nice, but many screens had their data split across two disks, with a second floppy drive this was mostly bearable, just alternate what drive you used when asked for a disk, and it would usually load in pretty fast.

    Not sure if this is an earlier printing or a later one than mine, my disks are screen-printed silver on blue, still got the comic and the in-character Security Manual (a form of copy protection).

    Point and clicks with their large amount of art were large, the Amiga version of Monkey Island 2 came on 11 disks, and Flight of the Amazon Queen was a dozen I think.

  • R3D3-1

    I have a stack of these — drivers for the HP printer my parents bought along with our first PC in 1999. Thankfully, it also came with a CD version.

  • TheFirstHunt

    I don’t miss the time it took, but I do miss how tactile games used to be. How much you had to physically interact with different pieces that came in the box. I wish that would come back with all the modern conveniences of quicker installations and such.

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