Sunday, December 14All That Matters

Ubisoft said they’ll focus more on the AC series, but I wish they’d make a sequel to this underrated gem!

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Ubisoft said they’ll focus more on the AC series, but I wish they’d make a sequel to this underrated gem!

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View Reddit by FearlessmojoView Source

47 Comments

  • I feel like just because it’s ubisoft, people overlooked it, but I thought it was really good. Although I will say the cheesy humor might not be for everyone lol

  • Definitely inspired by BOTW and I played this game directly afterwards. The gameplay is actually pretty solid but the on-screen UI (Ubisoft’s specialty) is horrendous. I wish there were ways to add mods on console because if there was a mod to remove most of the HUD, I think this game would be much better.

  • Eh, it’s okay. It’s pretty much Breath of the Wild if you forced everything that that game’s design philosophy rejected and forced it back in. Quest markers, RPG-lite loot system, directed structure, etc. If you like classic open worlds better than what BOTW did, you’ll like this one better. If you’re like me and enjoyed BOTW only because it rejected the copy and paste open world structure we’d been stuck with for years up until that point, it won’t have the same impact. It’s a decent game, it’s just nothing very ambitious.

  • I had a demo of this on the Switch but although it seemed like a solid game, I just couldn’t find a control scheme to work for me. Everything I tried just felt a little off and I never got comfortable enough with it to buy the full thing.

  • Well if patrerns are a thing. Breath of the wild (which inspired this game) came out in 2017. Immortals fenix rising released 2020. Tears of the kingdom just released. So using quick maths. Immortal 2 electric boogaloo will release in 2026.

  • Isn’t that game like two years old? Isn’t that a bit early to be asking for a sequel but more so acting like it’s not getting a sequel.

  • It’s just a Greek Myths themed Breath of the Wild mired by way less interesting puzzle solving and world exploration, very little enemy variety, and Ubisoft’s grubby microtransactions and needlessly cluttered UI

    Definitely a big disappointment for me

  • I’m currently playing it, and honestly i hate everything about this game… the story (dull and borderline cringy), the gameplay mechanics (stolen from a miriad of games like ubisoft as always), the graphics (like a knockoff pixar or disney movie) and especially the “jokes” (who couldn’t even make laugh an edgy teenager despite trying too hard).

  • Reading Ubisoft is now going to focus on making AC games is like reading Activision will now start focusing on making CoD games. Uh, okay then??

    Look man, Breath of the Wild came out in 2017. We got Elden Ring and Tears of the Kingdom to add to the list. Open world games that have true freedom of exploration straight up ruin the old formula for me. God of War 4 and Ragnarok exchange true freedom for no loading screens, amazing story, and flushed out characters. Ubi has had plenty of time to jump on whichever trend suits them best, they’ve just copy pasted their content for the last 6 years instead of adapting.

    Words that companies say mean nothing to me. I need to be shown you understand what I want in a game/product. But sure Ubi, go focus on your AC games. Lmao.

  • Started playing 2 days ago as it was recommended on here somewhere. Great game. Lighthearted and not too serious. Similar to Zelda in tone with a bit of Kingdoms of Amalur: Reckoning mixed in. It may not be as refined as a AAA release but guess what???
    It is fun.

  • This game isn’t even remotely underrated lmao. People speak of it very highly all the time. I wish we could just ban that word from the subreddit.

    Also, the game came out 2 and a half years ago. A bit early to be lamenting the lack of a sequel isn’t it?

  • “I LOVE this underrated gem.”

    “What game?”

    “It’s just so underrated, nobody seems to know about it!”

    “…what’s the name of the game?”

    “It’s anyone’s guess why nobody knows the game.”

  • I started this recently and it’s genuinely one of my favorite open-world RPGs now. The puzzle design is the highlight, it’s brilliant and constantly keeping me surprised.

    I think the tone is what would make or break the game for most people. The humor and lightheartedness landed perfectly for me, but I can see why it’s not for everyone.

    But seriously this game is like a 9/10 in my opinion, just a joy to play

  • I tried to play this game on game pass, couldn’t connect to an ubisoft account and didn’t even get to the game menu. Fastest Uninstall of my gaming career. Game looked cool tho…

  • Yo I loved this game. It was gorgeous, enjoyable and fun puzzles. Surprised there is so much criticism in the comments. Wasn’t as big of a fan of the DLCs. But I hear they are working on a full sequel, focusing on Polynesian mythology.

  • I’d love a sequel to Fenix because it had some great aspects, but also some real problems that a sequel could fix.

    Pros:

    Beautiful art direction/visual design, colorful world!

    Unlike Zelda BotW it is supposedly a “clone” of, actually has not-terrible voice acting, far more compelling and interesting story and lore (I super love BotW, but it is true).

    Traversal was fun. combat mechanics fun and worked well.

    Cons:

    Monotony. Low variation of enemies, including bosses.. loads of same thing repeated.

    Too easy. Even on the hard setting, the game poses no challenge at all to veteran third-person RPG players.

    I’d buy day one if they also renamed the sequel “Gods & Monsters” and just fought the energy drink company out in court over it.

  • Would be so cool if they went full “old school” Zelda.

    With an improved story this would be really good and
    I think I would have liked a bit less busywork in the open world.

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