Monday, April 8All That Matters

This has gotta end


This has gotta end



View Reddit by Eboz255View Source

12 Comments

  • welshTasset27

    The thing is that nobody missed this before getting it.The game was perfectly whole without it.This was just an afterthought for the designers that enhanced the experience.

  • Tuor77

    Not only horse armor. No, there was something far worse that I encountered for the first time playing this game: level scaling.

    After I completed the starting area, I immediately went on some side quests and made it up to Level 17. Then, I decided to go visit that monk, Martin. Showing up triggers a bunch of monsters to spawn, who are “level appropriate” for your character. Sadly, someone forgot to tell the guards and other NPCs in the area, because they were all slaughtered within 20 seconds. Only Martin (and I) survived, and that’s only because Martin couldn’t be killed. It then took me a long, LONG time to slowly pull single (or at most two) mobs at a time, killed them, and then repeat until they were cleared out, and then *AGAIN* inside of the monastery proper.

    This was repeated during every cutscene that involved creatures from Oblivion and NPCs. It was horrible. To this day, I freaking *loathe* level scaling, and Oblivion is where it all began for me.

    Morrowind was So. Much. Better.

  • PabloMarmite

    To be fair their response to the furore over Horse Armour was to make Shivering Isles, arguably the best DLC ever

  • DoublePelix

    I bought it for lkke $2 because “extra content for my favorite game!”

    Used it once, found it was dumb. I am sorry.

  • Scumwaffle

    Cosmetics were a silly thing to buy then and they’re a silly thing to buy now. As long as the game underneath is great it’s not something worth criticizing a developer for.

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