View Reddit by InkyRickshaw – View Source
|cookielawinfo-checkbox-analytics||11 months||This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Analytics".|
|cookielawinfo-checkbox-functional||11 months||The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional".|
|cookielawinfo-checkbox-necessary||11 months||This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary".|
|cookielawinfo-checkbox-others||11 months||This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other.|
|cookielawinfo-checkbox-performance||11 months||This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Performance".|
I might need it later
This is great! Nice job!
The other bag is full of wheels of cheese.
For more of this nonsense, check out r/InkyRickshaw or my [website](https://inkyrickshaw.com/).
Maybe death is the only way to level up! 😂
He was at level XXVIII too…
The classic of saving up all the consumables until you finish the game as you always feel like there could be someone stronger ahead that you may need those for.
Can’t go wrong with too many things
Maybe he just died before he could use them
Ah yes, the ol’ [too awesome to use.](https://tvtropes.org/pmwiki/pmwiki.php/Main/TooAwesomeToUse)
I’m feeling violated…
Saving everything for the hardest bossos only to clear the final boss with way to many items gathering dust…
I run a restoration build in skyrim, and I still have at least 53 health potions on me at all times.
I fucking hate the rune arcs in Elden Ring. They power you up until you die but on the tough bosses you might die 10 times. So I can power up against trash that doesn’t really matter or piss them away while I work out you’re not meant to dodge the meteorite.
Sorry didn’t know it was a wand of lightning. I was also too busy trying to write Elbereth on the floor.
Pathfinder wrath of the righteous changed this for me. Some fights are brutal if you don’t buff up beforehand.
Unless it’s a Souls game, then you’re stun-locked and can’t use any of it.
On the new Hogwarts game, I just keep forgetting I have potions.
Bro, xpost this in r/darkanddarker
Imagine a roguelite where the enemies did this and it persisted. It would completely alter how you buy equipment for a run- too little gear and you won’t get far, too much gear and when you die you power up the enemies you died to.
*skeleton drinks potion of healing*
The thing is. As long as you let me savescum my way through skyrim. I will savescum my way through skyrim. And loot everything i can and everything i shouldnt
How many elixirs?
Mind if I roll need??
The only game I can think of where the enemy picks up your items, is Minecraft.
[Good old Rusty Iron Spear, nothing beats that.](https://i.imgur.com/lrxDH08.jpg)
“How am I over encumbered?”
*looks at 250 minor healing potions that way .5 pounds each*
“Must be this sword I picked up on accident”
Dark and darker lore
Dark and darker
“But I might need it later!” – Player when they’re at the super boss
I feel called out.
I want a game where after you die the next time you go through that dungeon, the enemies are all using the stuff you dropped. They loot you and go about their day.
Maybe it was a classic Roguelike, and he hadn’t identified most of those potions yet!
I’m the definition of never use anything till the boss
Always kills me
Counter point: Why use one of your consumables when you can just die and reset?
Me with all my (Max) Elixers and Ethers in pokemon games when I was a kid right before challenging the Champion. And Max Revives. Anything you can’t buy in a store is never going to get used.
Dark and Darker
Baldur’s Gate games and potions, going through hundreds of hours of gameplay just hoarding all the best potions to never use them.
It’s important to remember that using your consumables gives the DM a chance to reward you with more. If you still have 30 potions, the DM doesn’t want to give you potions anymore. Use them so I can give you the new potion concept I thought of. If you have an alternative, you won’t be forced to use the “greater potion of Crystal healing”
Greater potion of Crystal healing
Spend an action to consume this beverage. Any nearby crystal glows slightly brighter as you do so. Make a DC12 medicine check. On a failure, restore 2d4 + 2 placebo hit points. On a success, nothing happens.
There’s a fine line in RPG’s between potions being forgettable vendor trash (Skyrim), and potions being absolutely mandatory for certain encounters to the point that you need to farm (Witcher).
I just finished a new play thru of Icewind Dale. I finished with so many unused potions, wands, etc. This comic is 100% accurate.
Always called it “Too good to use Syndrome”. What if a better opportunity to use it comes up? I don’t want to be dumb and waste it on something I don’t need to….
It’s like a weird blend of Opportunity cost & Sunk cost, lol.
They need to make a game like this, but with first gen rainbow six rules.
– 1 headshot can kill, or maim. Recovery takes weeks. Don’t get hit and play safe.
– have to plan out your attacks via a map and coordinate when breaching.
– long term skills progression.
Most of you have probably heard the term “relevant XKCD,” I think it’s time to start using [relevant ProZD](https://www.youtube.com/watch?v=rgU4Oum8SLg)
Is this an actual comic because I want to watch/read it
Mind if I roll neeeeeeeeeeeeeeeeeeeed?
i dont get this at all. i just use stuff when i need it. it saves time. that’s all that matters when the only thing you lose is time when you die from loading at your last save. what else am i saving them for.
I did this for a long time when I was younger. But ever since the military, I have a distain for clutter. Now I keep an inventory amount of hand.
If I go over my set inventory limit, I sell the excess potions for cash.
If I find stronger potions, I sell the weaker potions once and keep the stronger ones on hand.
The magic number of potions I keep on hand is 10 or 20. This tactic works great, especially in games with a carry weight.
Extra gear gets sold and is kept in a loot chest that is pretty much used to keep items that I plan on selling whenever a vendor has re-stocked his money supply.
How I feel like playing Diablo