Monday, April 8All That Matters

When the cutscene wins


When the cutscene wins



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44 Comments

  • jimmyb27

    When it’s a long, unskippable cut scene just before a really hard part like a boss fight or something, stage 6 is a broken keyboard.

  • ninhibited

    And then the one that you actually were a little interested in? Skippable, and you accidentally graze the key as you sit back to watch it.

  • Narwalacorn

    I enjoy watching cutscenes, but when there’s a hard fight right after an unskippable cutscene it makes me want to punt my controller across the room

  • IforgotwhatIwasdoing

    Needs a sixth panel where you walk away to make some food or go to the bathroom because fuck that cutscene. If I die and have to watch it again, I’ll just walk away again as many times as it takes.

  • olafloc

    Metro Exodus lost so much replayability for me due to that. I want to replay it for both achivements and my love for the games and books. Cant be bothered to rewatch all cutscenes twice for the achievement runs.

    Doesnt help that i remember the entire story aswell :/

  • daonejorge

    The worst offender for me was Mass Effect 3, you fight Kia Leng on the Asari home world. I absolutely tore him to shreds with my Vanguard biotics then he gunships out in a cutscene. It was clearly supposed to be a tougher fight. The whole damn crew is depressed after, but I was thinking the whole time “why are we sad, I beat him easily except for the stupid cutscene plot armor.”

  • zaphodava

    You missed the important last step. Return the game, it’s broken.

    I’m not even kidding. I did that with Borderlands 3. Gave them feedback as to why I was returning it. Several months later, they patched the game to skip cutscenes, and I bought it again.

    Good job for listening to customer feedback folks.

    Hey every other game company: Unskippable cutscenes are an unforgivable sin in game design. Don’t do it.

  • stoncils_

    Tell me. For whom do you fight?

    Hmph! How very glib. And do you believe in Eorzea? Eorzea’s unity is forged of falsehoods. Its city-states are built on deceit. And its faith is an instrument of deception.

    It is naught but a cobweb of lies. To believe in Eorzea is to believe in nothing. In Eorzea, the beast tribes often summon gods to fight in their stead–though your comrades only rarely respond in kind. Which is strange, is it not?

    Are the “Twelve” otherwise engaged? I was given to understand they were your protectors. If you truly believe them your guardians, why do you not repeat the trick that served you so well at Carteneau, and call them down? They will answer–so long as you lavish them with crystals and gorge them on aether. Your gods are no different than those of the beasts–eikons every one. Accept but this, and you will see how Eorzea’s faith is bleeding the land dry.

    Nor is this unknown to your masters. Which prompts the question: Why do they cling to these false deities? What drives even men of learning–even the great Louisoix–to grovel at their feet? The answer? Your masters lack the strength to do otherwise! For the world of man to mean anything, man must own the world. To this end, he hath fought ever to raise himself through conflict–to grow rich through conquest. And when the dust of battle settles, is it ever the strong who dictate the fate of the weak.

    Knowing this, but a single path is open to the impotent ruler–that of false worship. A path which leads to enervation and death. Only a man of power can rightly steer the course of civilization. And in this land of creeping mendacity, that one truth will prove its salvation.

    Come, champion of Eorzea, face me! Your defeat shall serve as proof of my readiness to rule! It is only right that I should take your realm. For none among you has the power to stop me!

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