Sometimes the smallest detail is the most important.
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Paused and thought of how cool modern gaming is when reflections are actually good enough to be used to your advantage.
What game is this?
Took me a second to realize the reflection was for the opposing NPC, not the player.
Too bad the wall’s too thick to shoot through. 🙂
Where in rdr2 is this?
LOVE RDR2!!! LENNNNNNY!!!!!!
i have a gtx 970, mine just flicker grey :/
“Must’ve been the wind” – NPC that can’t process reflections
Idk how ppl play rdr2 and gta 5 in first person….
They feel so clunky and the fov is just so…tight
Red Dead Reflection 2
I know, that wainscoting! 😉
Remember when video game mirrors blew our minds when they actually reflected what was going on, even if it was a cheap symmetry trick it still made us stand in front of the mirror and do random stuff for 10 minutes straight.
I thought that was your characters reflection, which would be inaccurate. If that’s an enemy’s reflection that’s really neat. Cool stuff.
RDR2 is the king of small details, like how if you look a bear in the eyes it won’t attack or how animals will hunt other animals.
I keep warning you. Doors and corners, kid. That’s where they get you
OP is a bot, and this is a repost from yesterday.
First, I thought it was supposed to be a reflection of OP and thought that was pretty cool.
Second, I then realized the orientation of the reflection wasn’t right so I thought OP was making a joke.
Third, wow it’s a reflection of the enemy around the corner and I’m really dumb.
Buy some gun oil you heathen!
What game dis
The number of times I get called a cheater for spotting someone’s shadow before I spot them is priceless
Red Dead Redemption 2 will be the best game ever made for some time. Even though it’s not my favorite game, and it doesn’t invent the wheel, it made the most detailed and well thought wheel ever made.
In Hayao Miyazaki’s Porco Rosso, there is a scene during a dogfight with Curtis, where you can see Curtis’ Curtiss RC3 (name of his biplane) through the looking glass. It always blows my mind how much detail goes into Studio Ghibli movies.
To me, with games, the small details in large amounts throughout the game make me love it more and I know the dev team kicks ass.
Because only the best games have those super small yet very polished looking details like this and others.
NPC in the afterlife – “WALLHACKER”
The small details would be the NPC seeing you in the mirror
Remember Arthur, the angle of incidence is equal to the angle of reflection. That means if you can see them, they can see you.
“Sometimes the smallest detail is most important.”
Like including the game title in your post?
Gun in the mirror isn’t gold, literally unplayable …
(Knowing the internet, I have to add a jk)
They’re never going to make another game as great as RDR2, mark my words.
I remember first time seeing a mirror in game as a child in duke nukem 3d. Somehow I had no idea, how the main character looked like, so I was thinking it’s enemy and shooting it like mad. I was losing the fight and dying… I realized there were actual enemies in that room and were killing me from behind when I was looking and shooting at myself in the mirror.